Last Week’s progress
- Added health, dangerous terrain, and basic enemies.
- Created pick-ups
- Finished playtest levels
- And with that, I’m going to call the prototype finished.
This weeks goals
- Start playtesting
- Minor tweaks to physics and controls
- Start planning and creating more levels
Last week was a fairly productive week, most of what I planned wasn’t too difficult. Until I do some playtesting there is little I can do so that’s going to be my main focus for the week.