Developer Log: Jan. 16

Last Week’s progress

  • Added health, dangerous terrain, and basic enemies.
  • Created pick-ups
  • Finished playtest levels
  • And with that, I’m going to call the prototype finished.

This weeks goals

  • Start playtesting
  • Minor tweaks to physics and controls
  • Start planning and creating more levels

Last week was a fairly productive week, most of what I planned wasn’t too difficult. Until I do some playtesting there is little I can do so that’s going to be my main focus for the week.