It’s finally ready! Trickster is now available for public playtesting. After months of work, I’ve completed all gameplay elements and the game is running smoothly(for the most part). It’s been quite the journey, there was a lot I had to learn and plenty of work I had to do but I’ve made it this far. There’s still a ways to go and quite a bit I still need to learn, however, I’m on my way.
Trickster can be found at itch.io. You can download it for free, and if you feel like supporting further development of my game you can give a little tip. Let me know what you think, any feedback will be helpful.