ADD and Proteus

I’m writing this quick post because I discovered something today and had to share it. Talking about my ADD and the issues I’ve had with it was always part of my plan for this blog, and will go into more detail later. But I just had to say something because Proteus helped me with something I’ve been struggling with for quite a while now, it managed to shut-up my mind. I am basically always thinking, unless a task is taking up all my mental processes thoughts and ideas are basically always bouncing around. While this can quite useful for creativity, problem solving, and sometimes learning, I don’t have the best control over it. Sometimes irrelevant ideas are stuck in my head, my thoughts don’t always go in the direction I want, and IT DOESN’T STOP! My brain can scream thoughts and without the ability to shut my mind down negative thoughts can consume me if they start and I can have severe problems getting to sleep. Simple meditation doesn’t reliably work. To control thoughts I’ve created rituals, drove, yoga, hard exercise, and, I’m embarrassed to say, drank. But I can’t always do these, they only help some, or have other problems.
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Progress Jan. 02

Last Week’s Accomplishments

  • Absolutely nothing!

Week’s Goals

  • Basic game framework: Move, Jump, Fall, (?)Shooting
  • Finalize game mechanics
  • Start programming additional mechanics

I’ve been told that sending weekly developer emails to yourself is a good way to stay on task and track progress. Decided to take that idea, but instead make weekly posts stating what I accomplished and what I plan to do. I will likely change the format over time as I get more experience writing these.

Becoming a Game Designer

As I finished up my first game, I had an epiphany: I knew how I was going to become a professional game designer! It’s simple, even obvious, but it is a clear, goal focused plan. Most importantly, it’s a plan I conceived myself. What is my plan? Over the next year I’m going to, at minimum, create four video/computer games.
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